Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\water\swashship.epl",false
visualradius=1
ImageAttrs="IA_NEAR_DISTANCE","IA_FAR_DISTANCE","IA_ALWAYSVISIBLE"
SoundScript="LuaScripts\Sound\explosions\Bomb\Water_Small.cfg"
SoundStrength=0.01

duration=0.66
range=0,1.0
loop=false

SoundTime=0.66
destroy_pause=0

//////network=false